Rich Newman
Cinematic Game Secrets for Creative Directors and Producers
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Key item features
- Title Context: Cinematic Game Secrets for Creative Directors and Producers
- Primary Contributor: Rich Newman
- System ISBN Index: 9780080928050
- Language Presentation: English (US Standard)
- Page Manifest Extent: Standard Printing Edition Count pages
Description
Game design legends share their secrets on applying age-old cinematic film techniques to the greatest modern games. Create effective cinematography for your games with this film-based approach to creating cinematic games. Cinematic Game Secrets gives game producers, directors, and developers insight into how to make their games more cinematic. Game developers will learn how to create compelling video games by: developing quality stories and characters; visualizing scenes within the game through the eyes of a cinematographer; and using tried and true film industry methods for casting, voice-over, direction, and production. Includes interview with luminaries and leading figures in the field such as Warren Spector (Founder, Junction Point Studios), Bruce Block (Author, The Visual Story), Ron Burke (Founder, GamingTrend), Bob Sabiston (Flat Black Films), Tom Buscaglia (GameDevKit.com), Daniel Erickson (BioWare), Jay Duplass (Director, The Puffy Chair), Ray Pena (Spacetime Studios), Richard Rouse III (Author, Game Design: Theory and Practice), Mathieu Raynault (Artist, 300, King Kong), Donise Hardy (C.S.A.), Patrick Hamilton (President, Wardog Studios), and Marc Schaefgen (Midway Games).
Specifications
ISBN-10-
Language-
ISBN-139780080928050
Historical Era Classification-
Library of Congress Class-
Publisher Manifest HouseElsevier Science (2008)
Page Volume Extent-
System Text Processing SyncNever